OS: Windows 10 1607
Version: 0.1.2
Commit/Build: 8da1cad
When using the OpenGL renderer colors are somehow distorted. Changing to Software (Hardware accelerated) fixes it.
Steps to reproduce:
Screenshots / Video:

Just for our reference, what kind of video card are you using?
@carlu93 can you:
Damn, that orange coaster looks so nice though, I'm envious xD
Sure guys. Sorry for the delay.

Ahh using it with my NVIDIA 1060 (mobile) works actually. (Driver Version: 388.13)
I am also seeing this issue with my video card being nvidia 940MX. Below is a comparison image taken with opengl on the right

Note the colours of the UI buttons and especially the money counter at the bottom left
Also have the same issue using Intel HD 630 integrated graphics but changing to MX150 dedicated GPU on my laptop with a restart fixes it. Am on the latest dev branch (thur 24th)
Intel HD 5500 has the same or worse issues

Edit: 940M has exactly the same issue
Most helpful comment
Damn, that orange coaster looks so nice though, I'm envious xD