Openra: The zombie has a bad frame & an incorrect start for its idle1 sequence

Created on 22 Sep 2018  路  2Comments  路  Source: OpenRA/OpenRA

The RA zombie.shp contains a black bar on frame 108(ora-107) x,y:[13-27,1]
It also contains four black pixels that should be red blood x,y:[6,3][22,0][37,3][37,6]

The zombie idle1 sequence should start at '95' not '96':
https://github.com/OpenRA/OpenRA/blob/d9946f63e4d62e1dc4d084cc87af069e33296b99/mods/ra/sequences/infantry.yaml#L1308

Revised zombie.shp:
zombie.zip

Artwork Polish

Most helpful comment

My preference is still to remove the zombie completely - this should be left for custom maps instead of included by default.

All 2 comments

My preference is still to remove the zombie completely - this should be left for custom maps instead of included by default.

What are you going to do with the Bio Lab then? It only unlocks ants? Perhaps some more ant variations could be added... I specifically remember a red fire ant from the original Counterstrike.

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