A TD Player (GDave) unpaused a game with /pause command after the game was over.
Game continued, units followed last command but it wasn't possible to order them around.
On current playtest
Thanks for this info, it is also able to issue surrender, /givecash, /kill and so on... when the game has ended. We should restrict player and developer commands when the game has ended.
Players like to unpause the game after game over. Should we leave it in?