Maybe in the future, it will be possible to support Dark Reign 1 as a mod ?
@akaine wants to go with something custom http://www.ppmsite.com/forum/viewtopic.php?p=493427#493427
I think we'd be happy to build new traits to accomodate DR's quirks. It
would be a shame for @akaine to build a new engine from scratch.
On Mon, Nov 11, 2013 at 1:39 AM, Matthias Mailänder <
[email protected]> wrote:
Closed #3271 https://github.com/OpenRA/OpenRA/issues/3271.
—
Reply to this email directly or view it on GitHubhttps://github.com/OpenRA/OpenRA/issues/3271
.
I was working on importing units from Dark Colony with someone 8 months ago before I left. There were some differences with that game though, with special terrain features that OpenRA currently doesn't support (tiles you can't see through being the main one, I think).
No reply from http://www.ppmsite.com/forum/viewtopic.php?p=497429&sid=eb845e2189112e37b695f53e9fe66475#497429 after 1 year.
Hi,
I know this issue is closed, but I am attempting a Dark Reign mod for OpenRA: https://github.com/drogoganor/DarkReign
It's mostly rubbish at this stage - most critically, the construction rigs don't build like the original. But I would love to see people get involved!
I advertised it at social media.
Most helpful comment
I advertised it at social media.