Shadow of the colossus don't work from OPL 1359 to 1585, this game run with black screen
-https://www.psx-place.com/threads/open-ps2-loader-game-bug-reports.19401/page-39#post-173407
I use a Hdd 3.5 (internal) and OPL 1585
Your hotlink is not working.
Here it is fixed:
https://www.psx-place.com/threads/open-ps2-loader-game-bug-reports.19401/page-39#post-173407.
Ifcaro and daily build are different repos.
This game stopped working at OPL 1356\1357:
https://www.psx-place.com/threads/open-ps2-loader-game-bug-reports.19401/page-40#post-195180.
Currently even with OPL 1364\1368 status remains the same.
When starting the game the iop prints the following error:
loadelf: fname cdrom0:Â¥SCUS_974.72;1 secname all
File is not ELF format(-1)
Loaded with latest opl version over usb.
EDIT: With latest version I mean 1357. The debugging I did using PCSX2, but the results on a real ps2 are different. See below.
I wonder, does Gitaroo Man will "print" similar problem?!
I mean this game also stopped working at rev 1356\1357:
https://www.psx-place.com/threads/open-ps2-loader-game-bug-reports.19401/page-40#post-202351,
https://www.psx-place.com/threads/open-ps2-loader-game-bug-reports.19401/page-40#post-202380.
Currently also even with OPL 1364\1368 status remains the same.
Tested with a real ps2 instead of pcsx2 this time, loaded over usb:
Shadow of the colossus boots just fine when using version1357. I can get in game without any issues. Just to be clear, I have compiled this version myself without any changes to the opl source, but it's possible my build environment is a little different.
Gitaroo Man boots into the menu, but fails to go in-game. It gets stuck at the loading screen (with a white puppy in the screen). Version1357 has this problem. Version1354 works good.
I've pinned down the commit to: https://github.com/ifcaro/Open-PS2-Loader/commit/cd100a2642d39aabb1a63b545d038008125c19b0 from @sp193
Can you upload or give a link to compiled by you version 1357?
So far I've tried Shadow of the Colossus (SCES_533.26) through HDD.
It always crashes after 50\60 select.
Other users have the same problems:
http://psx-scene.com/forums/f150/open-ps2-loader-bug-reports-65573/index52.html#post1219354,
https://www.psx-place.com/threads/open-ps2-loader-game-bug-reports.19401/page-40#post-186228.
Could it be, that this problem is related to only PAL version?
Both games works fine with OPL 1353\1355.
Unfortunately other games seems to have problem with 1353\1355,
but they are working fine 1357:
https://www.psx-place.com/threads/open-ps2-loader-game-bug-reports.19401/page-39#post-159132,
https://www.psx-place.com/threads/open-ps2-loader-game-bug-reports.19401/page-40#post-195180.
There was no version mentioned here, so I've been testing with SCUS_974.72 :-(.
With SCES_533.26 I cannot get past the 50/60Hz selection also. After reverting commit https://github.com/ifcaro/Open-PS2-Loader/commit/cd100a2642d39aabb1a63b545d038008125c19b0 the game works in both 50Hz and 60Hz. So this game is also affected by the same commit.
I have proposed a solution in the commit comments.
@sp193 are you going to fix this bug or do you want me to take a further look at it?
The strange part is that after reverting commit from 24 Feb,
(@Tupakaveli provide OPL 1355, I mean reverted changes from 1357\1356):
https://www.psx-place.com/threads/open-ps2-loader-game-bug-reports.19401/page-40#post-195180.
Conflict - Global Storn (SLES_525.73) and Manhunt (SLES_520.23) refuse to work.
These games works fine with OPL 1357 or higher (currently up to 1368).
Shadow of the colossus seems to work fine with OPL 1355 or lower.
Maybe this post will give more info:
https://www.psx-place.com/threads/open-ps2-loader-v0-9-3.13415/page-28#post-157634,
I think these changes (especially CDVDMAN) were merged into this commit:
https://github.com/ifcaro/Open-PS2-Loader/commit/6d4af300540573de2c2b4ac62e817679fc8affbc.
Last I remember this was a time issue I had when I helped find the optimal mode 2 since it has changes so no idea but really thinking it may be timing issue have you tried the new mode 2 with all games
or maybe pactch.c
I think CGS had a patch
Last I remember this was a time issue I had when I helped find the optimal mode 2 since it has changes so no idea but really thinking it may be timing issue have you tried the new mode 2 with all games
None of compatibility modes helps to get these games (Conflict - Global Storn (SLES_525.73) and Manhunt (SLES_520.23)) work with OPL 1355\1353.
Tried 2, 2+1, 3+6 and many others.
These games works without any compatibility modes with OPL 1357 or later (currently 1368).
All of these games (Shadow of the colossus, Conflict - Global Storn, Manhunt)
works with OPL 1319.
those were my tests
those were my tests
- OPL 1585
Shadow of the colossus-------black screen in the frequency selector
tekken tag tournament-------igr patch works
It is OPL-Daily-Builds:
https://github.com/Jay-Jay-OPL/OPL-Daily-Builds.
- OPL -1345
Shadow of the colossus-------works but IGR patch does not work(freeze)
tekken tag tournament-------igr does not work
From where did you get rev 1345?
Did you compile it by yourself?
From what I remember and seen in changelog:
https://github.com/ifcaro/Open-PS2-Loader/commits/master.
Many commits were merged on 13\02\2019 (Feb 13, 2019) should give rev1347.
I download OPL 1345 to PS2 HOME.com
El mié., 11 de septiembre de 2019 11:14 a. m., J013k <
[email protected]> escribió:
those were my tests
- OPL 1585
Shadow of the colossus-------black screen in the frequency selector
tekken tag tournament-------igr patch worksIt is OPL-Daily-Builds:
https://github.com/Jay-Jay-OPL/OPL-Daily-Builds.
- OPL -1345
Shadow of the colossus-------works but IGR patch does not work(freeze)
tekken tag tournament-------igr does not workFrom where did you get rev 1345?
Did you compile it by yourself?
From what I remember and seen in changelog:
https://github.com/ifcaro/Open-PS2-Loader/commits/master.
Many commits were merged on 13\02\2019 (Feb 13, 2019) should give rev1347.—
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You have downloaded OPL-Daily-Builds, or OPL from this repo (Ifcaro)?
I don't see Ifcaro OPL 1345 here:
http://www.ps2-home.com/forum/viewtopic.php?f=83&t=3&start=150.
So it is different repo as I pointed before.
Once again:
OPL (Ifcaro):
https://github.com/ifcaro/Open-PS2-Loader.
OPL-Daily-Builds:
https://github.com/Jay-Jay-OPL/OPL-Daily-Builds.
Here is OPL 1345 Daily Build:
http://www.ps2-home.com/forum/viewtopic.php?f=83&t=3&start=140#p33935.
Latest OPL (currently 1368) can be downloaded from here:
https://www.psx-place.com/resources/open-ps2-loader-official-beta-releases.720/.
After recent fixes this game should be compatible with OPL 1377:
https://www.psx-place.com/threads/open-ps2-loader-game-bug-reports.19401/page-40#post-206128,
https://www.psx-place.com/threads/open-ps2-loader-game-bug-reports.19401/page-41#post-206186.
So I think that we can close this issue for now.
@ElPatas1
Can you close this please?
Edit: @44daniel: Please try the newest build! ;)
Closed.
Best regards.
Most helpful comment
There was no version mentioned here, so I've been testing with SCUS_974.72 :-(.
With SCES_533.26 I cannot get past the 50/60Hz selection also. After reverting commit https://github.com/ifcaro/Open-PS2-Loader/commit/cd100a2642d39aabb1a63b545d038008125c19b0 the game works in both 50Hz and 60Hz. So this game is also affected by the same commit.
I have proposed a solution in the commit comments.
@sp193 are you going to fix this bug or do you want me to take a further look at it?