Is your feature request related to a problem? Please describe.
As it stands your model can have a maximum of 6 vehicle variants (extra's).
As a modeler I'd like to use vehicle variants as a _miscellaneous_ tuning system. This is a little frustrating with a set limit of 6 variants.
Describe the solution you'd like
I'd like to see either of the two:
Describe alternatives you've considered
Variants are not that flexible, because they are static components and cannot rotate or be placed on animated components such as doors. For this reason I can see people resort to functions like setVehicleComponentVisible to create their own variant system.
Additional context
Info pages:
https://wiki.multitheftauto.com/wiki/Vehicle_variants
https://wiki.multitheftauto.com/wiki/SetVehicleVariant
Custom vehicle components are much better and they work perfectly fine, i see no real need for this.
@Einheit-101 where you have it?
Where do i have what? What u mean?
I mean where you have those custom vehicle components?
In custom 3D models of course, used massively on my server for example. I also use custom vehicle variants, but i would not really need it and i dont exceed the limit.
You can add your own custom element name inside .dff file. I'm using this method too. You can use setVehicleComponentRotation/Position/Visible to modify it.
Most helpful comment
Custom vehicle components are much better and they work perfectly fine, i see no real need for this.