Mixedrealitytoolkit-unity: MRC not aligned with perspective of pv camera (XRSDK)

Created on 29 Sep 2020  路  1Comment  路  Source: microsoft/MixedRealityToolkit-Unity

Describe the bug

When using Mixed Reality Capture holograms aren't aligned with pv camera (XRSDK). It seems that the transformation offset isn't considered when rendering from the pv camera. With mixed reality built-in xr platform integration hologram alignment ist correct. The problem exists only with XRSDK.

To reproduce

Steps to reproduce the behavior:

  1. Using mrtk InteractableExamples-scene
  2. Added mrtk + xrsdk
  3. Attach TrackedPoseDriver to MainCamera
  4. Using cloned DefaultXRSDKConfigurationProfile, just enabled Render from PVCamera
  5. Build XR SDK app to Hololens (ARM)

Expected behavior

Aligned holograms with PV camera

Screenshots

bugReport

20200929_123139_HoloLens

Your setup (please complete the following information)

  • Unity 2019.4.9f1 and Unity 2020.1.6f1
  • Mixed Reality Toolkit 2.4.0
  • Windows XR Plugin 4.0.2
  • XR Plugin Managment 3.2.15

Target platform (please complete the following information)

  • HoloLens 2
Bug External XR SDK

Most helpful comment

This is currently a known issue that we're tracking with Unity. I'll update this thread when I have more info!

>All comments

This is currently a known issue that we're tracking with Unity. I'll update this thread when I have more info!

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