Mixedrealitytoolkit-unity: What's with the name of the stabilization branch?

Created on 8 Dec 2017  路  3Comments  路  Source: microsoft/MixedRealityToolkit-Unity

v2017.2.0.1-Stabilization?

I thought we were dropping the v prefix on the releases?

Also, shouldn't it be 2017.2.1.0 as it'll most likely reflect the new release Unity will have by the time we approve it?

Question

All 3 comments

I copied the tag from your release draft. Certainly that can change between now and then.

If a new Unity release happens, we can address that. The branch name doesn't lock us into a tag.

I mistakenly kept the v this time, but, again, the branch name doesn't lock us into a release tag.

No worries, just asking.

All good! I wanted to try to explain my thought process as thoroughly as possible.

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