Mindustry: Measuring item capacity via logic of blocks that dont hold items yields 10

Created on 21 Oct 2020  路  2Comments  路  Source: Anuken/Mindustry

Platform: Windows

Build: steam build 109

Issue: See title

Steps to reproduce:
bXNjaAF4nGNgZmBmYmDJS8xNZRDMLEnNVUhOLEhMziypVCjPqGTgTkktTi7KLCjJzM9jYGBjYCsuzyxJzgDS+UUlqUUM3MX5OYlFugWJeak5DPy5mclF+boFRfnJqcVABQzcuam5+UWVusmpOTkM7LlAwcT0VAaQOSDAxcjICKQYWRkYWIFuYGBgYmBkZmBkYOQDsqdVzKnt9+U6ZCDQqt696ouI8/W8X8UMBye3GNxykHJWc7XZtdrixg6NS+ey7lXfP2DDypCvdr6/Y2JFGWeqr0j0nhsul0PZc3Oqrmovc667lXIsdoW787m3Ssxsb1/2c178FTJBaVbx5k27efff/9DuevfOGWW/I2veX7kWtK8pWXPO5hOX9ZlVX23Yo97Z9Oq2m4+quPdvnc+MWwPysxhZgA5kArkZSLAwMnAbGujAECMAm9pxPg==

scheme measures item capacity of a few blocks.
image

Link(s) to mod(s) used: *N/A

*

Save file:
fdko.zip

Crash report: N/A


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bug

Most helpful comment

That's technically correct. They can hold 10 items, but they don't accept any.

All 2 comments

iirc the default itemCapacity for every block is 10, even for those that don't actually use it.

That's technically correct. They can hold 10 items, but they don't accept any.

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