Meshroom: Incorporating Meshroom into other codes

Created on 11 Mar 2020  路  3Comments  路  Source: alicevision/meshroom

Hi i have been trying to conduct a 3D reconstruction, i have manage to generate point clouds but now i am facing an issue for texture mapping, may i ask if it is possible to import meshroom functions to my codes and run it like a library file?

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You can copy the 'meshroom' folder into the lib folder (C:/Program Files/Python[X]/Lib on windows) and then you can import meshroom in your code.

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You can copy the 'meshroom' folder into the lib folder (C:/Program Files/Python[X]/Lib on windows) and then you can import meshroom in your code.

Thank you so much for the help! I have another question is that are there documentation or tutorial to execute the codes? Currently, i have 3 files: bundler.out", "list" and ".ply", may i ask how can i execute/ input these files for the texturing?

You can find a list of tutorial here https://github.com/alicevision/meshroom/wiki
and a WIP documentation here https://meshroom-manual.readthedocs.io/en/latest/

We cannot import data from Bundler at the moment. But it should not be difficult to write an importer from bundler to sfmdata

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