I came here from a tutorial that saved as .ojb files. Now it's using .mg files, which I can only find Meshroom uses. Why go from supported to unsupported?
The mg file has been always the project file of Meshroom where all the parameters and the pipeline graph are saved.
The obj are generated by the Texturing and/or the Publish nodes, just right click on the node, Open Folder and there they are.
Much obliged, been trying to get a 3D map for a week to design a castle on. I'm very new to graphic design and quite often steps are skipped or one add-on for Blender leads to another add-on I need, and so forth.
No problem ;-)
feel free to close the issue if that answers your question.