This ticket is done on the mattermost-mobile repository
See design: https://projects.invisionapp.com/share/UCTBUSUK5BH#/screens/377642040
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This seems like an awesome improvement, I'd like to give it a shot at implementing this UI/UX change if possible :)
I got a couple of questions regarding the icons that are going to be used at the bottom.
I initially started trying to fill up the icons at the bottom using AwesomeIcon
(as I noticed other components around the mobile app using it) and it's looking a little like this:
But what I can gather from the document linked above:
AwesomeIcon
AwesomeIcon
. For now I put the closest looking icon I could find over there, but for obvious reasons we'd want to switch over the one seen in the specsSo I guess the questions I have would be:
AwesomeIcon
for the icons that I did find that were similar enough?AwesomeIcon
)?Thank you in advance!
@esethna Can you help with theses questions?
Thanks @avasconcelos114! Super excited about this ticket too. @andrewbrown00 is the designer on this so he can help answer your questions re icons.
@avasconcelos114 stoked about this feature!
For now, will you add the Material Design Icon font to the resources.
Screen shots for reference
Cheatsheet
https://cdn.materialdesignicons.com/4.4.95/
Ah my mistake, I hadn't realized the project also used material icons
Thank you for the helpful links and icon names! :)
Not your mistake at all and you're welcome! Let me know if you need anything else 馃槃
Welp I seem to have run into another bit of a hiccup with regards to the icons
The library Mattermost currently uses to get its icons from, react-native-vector-icons, doesn't seem to be up to date with the version of @mdi/font
that includes the mdi-slash-forward-box
icon. Their master
branch has already caught up with the correct version but until there's a new release this icon won't be accessible
So right now the options seem to either be wait until they run another release and update the version on package.json
, or to fork that repo and reference a specific commit on that fork (as I've noticed it's already been done with a few other dependencies)
Is there any preference to what course of action would be best in this sort of circumstance?
That's a bummer.
@enahum do you have a recommendation for the best path forward based on @avasconcelos114's last comment?
@andrewbrown00 Mattermost font as we talked in the past
@andrewbrown00 Mattermost font as we talked in the past
@enahum agreed, and it's in progress as part of the UX Redesign but not complete. What about an interim solution so we don't block this feature?
@andrewbrown00 png images that we could set a tintColor
Sounds good, thanks for the feedback 馃憤
@avasconcelos114 the icons can be found here: https://materialdesignicons.com/ and they have a variety of download options. Let me know if this doesn't give you what you need and I will provide the necessary assets.
Ah that should be a nice workaround, downloaded a png icon and will be coloring it with tintColor
for the time being
Thank you again for your help!
Hey @avasconcelos114 how is this ticket going? Let us know if we can help!
For now, I transferred all the functionality for the image and file upload buttons
I'm hoping to add the camera functionality but that'll take a few extra changes to how the previous attachment methods worked (having video and photos as two separate buttons)
After I'm done with all that I'll add unit tests and submit a PR (hopefully before the end of the month)
Great, thanks for the update! Looking forward to it!
I finally got some free time to make more progress on this feature (apologies for the constant delay!)
I ended up hitting a bit of a technical limitation regarding how the design docs originally wanted the camera button to behave like.
In the designs, the camera button would bring up the camera, which then allowed users to select if they would like to take a video of a photo in there. But as it turns out, the Android devices have a limitation where they can't have the mixed
option set to change media type inside the camera (i.e. you have to pick if the camera is going to be for photos or videos beforehand).
I was wondering which of these options would be better UX-wise:
A) Use the mixed
mediaType for iOS, and have android users select which option they want with the modal that's already currently implemented (except it would only display the Take Video
and Take Photo
options)
B) Have both iOS and Android behave the same way by presenting users with the modal for Take Video
and Take Photo
when pressing the camera button
Let me know what you think :)
I have an additional question regarding how should the app behave when the user is in landscape mode, and they have attached a few images to their message.
Reason being that according to the new design specs, the attachments are going to be positioned under the textbox (like below)
Which looks super nice
The problem is that when the user flips to landscape mode it becomes impossible for a user to see how their post looks like due to lack of real estate on the screen
Would this be considered just a limitation of the device and left as is? or would there be a good way for the app to respond to this sort of use-case?
The best thing I can think of is to make sure that the entire post textbox is scrollable so that the user can scroll through as they type to keep whatever they're writing visible on the screen
@avasconcelos114 thanks for bringing these issues up, sorry for the delayed response.
Here's my feedback for the following items:
I noticed what appears to be a mixed
mediaType on the native messages app on my Pixel 3a, but that's after I tap the expand icon button. Has the mediaType been updated recently or is Android doing something else here?
After tapping the camera icon | After tapping the expand icon
------------ | -------------
|
If we can't do what is displayed on the "After tapping the expand icon" screenshot, then go with option A for the camera behavior and use the mixed
mediaType for iOS, and have android users select which option they want with the modal that's currently implemented.
This is going to be a limitation of the devices view area when the keyboard is open. It's definitely not the greatest experience, but not sure what we can do about that when the keyboard is open because there are so many variables to account for. We'd have to create separate ticket to try and solve the landscape problem.
Looks like this commit https://github.com/react-native-community/react-native-image-picker/commit/454fff34df11a5c99eb053c3ea515c820d35bddc added mixed content to android
Awesome work @avasconcelos114 ! We now have a PR open against the feature branch to get this effort through.
Amazing! super excited to see this one through :)
Most helpful comment
Awesome work @avasconcelos114 ! We now have a PR open against the feature branch to get this effort through.