When manim is called to render a scene without animations, this situation should be detected and
-s, i.e., an image containing the last (and in this case only frame) should be produced I installed manimce yesterday, the first examples ( squareToCircle ) working fine. when I go to play the Text or Latex examples in the docs website,
I have faced a lot of problems with latex even with the original manim!
I reinstalled the Miktex, so most of the problems are solved, Latex examples in the original manim working fine
but when I use latex examples in manimce, I found a problem with the generated text file.
\Desktop\project\media\videos\scene\480p15\partial_movie_files\ExampleLaTeX\partial_movie_file_list.txt: Invalid data found when processing input
I think there is something missing inside the text file
and this is the folder of partial movie files:

from manim import *
class SquareToCircle(Scene):
def construct(self):
circle = Circle() # create a circle
circle.set_fill(PINK, opacity=0.5) # set the color and transparency
square = Square()
square.flip(RIGHT)
square.rotate(-3 * TAU / 8)
self.play(ShowCreation(square))
self.play(Transform(square, circle)) # interpolate the square into the circle
self.play(FadeOut(square)) # fade out animation
class Example1Text(Scene):
def construct(self):
text = Text('Hello world').scale(3)
self.add(text)
class ExampleLaTeX(Scene):
def construct(self):
tex = Tex(r'\LaTeX').scale(3)
self.add(tex)
Reinstalling _MiKTeX_ (solved some problems like converting into .dvi and an index out of range error)
Reinstalling _manimce_
Reinstalling _FFmpeg_
Deleting cached data in all media's folders
Hello! The scenes you posted above don't contain animations, so manim will not render a video.
You can look at the generated output by adding either something like self.wait() in the end -- or by running manim file.py ClassName -s -- the -s flag tells Manim to render a picture.
Hello! The scenes you posted above don't contain animations, so
manimwill not render a video.You can look at the generated output by adding either something like
self.wait()in the end -- or by runningmanim file.py ClassName -s-- the-sflag tells Manim to render a picture.
Hi,
You are right, I have used the -s this time, and it worked.
Thanks a lot!
But, I have some suggestion for such a thing not to happen to others:
Either
1) You Add a note in the first tutorial that scenes that don't have animation must be run with an additional flag of -s .
or
2) You make it _detected automatically_, if the scene doesn't have animation, the manim library should render it to an image without the need of adding the -s flag!
and Thanks again!
_( I don't know if this issue should be closed or to be considered for the suggestions I wrote above)_
Thanks @dakyion for your report and your suggestions. I personally think we should do the second point (detect automatically).
At the very least, for now we should maybe try to add this to the troubleshooting page.
@behackl do we want to open a new issue for this?
I personally think we should do the second point (detect automatically).
Agreed, this is a good idea.
do we want to open a new issue for this?
We can use this one, no need to open a new one; I'll edit the description. This shouldn't be too difficult to add implement I think -- and we can also adapt the log message saying "Rendered 0 animations" accordingly.
I'm not a huge fan of detecting automatically. It will be a huge source of confusion.
Why not just raising an exception? If the partial movie file lsit is empty, it means that there is nothing to render.
I'm not a huge fan of detecting automatically. It will be a huge source of confusion.
Why not just raising an exception? If the partial movie file lsit is empty, it means that there is nothing to render.
I see the error stating that the partial movie file is empty still too often to be comfortable with this approach. I don't think that the combination of printing a warning and rendering an image instead would raise much confusion though.
Whatever we do, it would be good to have more explicit messages in the case of 0 animations. :-)
Is this issue still open? If so, can I take a look into it?
@rlinwu yes! Please feel free to continue discussion here or open a PR.