Lwjgl3: Windows resize themselves

Created on 25 May 2018  路  2Comments  路  Source: LWJGL/lwjgl3

Environment

  • LWJGL version: 3.1.6
  • LWJGL build #: 14
  • Java version: 1.10
  • Platform: Windows 10 17672
  • Module: core

Description

Windows are getting automatically resized slightly larger than the requested size upon creation. I think it's fairly likely to be due to Sets (a beta feature) in the latest Insider builds of Windows 10, but may still be worth looking in to. I'm creating a window at 1280x720. I have a resize event bound that simply prints out the window size. It fires once with the proper size, then immediately again with a larger size.

1280, 720
1294, 727

Note: I am not resizing the window, this happens immediately after creation. I just started this project a few minutes ago and don't even have a call to the resize method in my code.

Question 3rd party

Most helpful comment

This probably isn't an issue anymore, as Microsoft has removed the sets feature entirely because of how many issues it caused.

All 2 comments

This is a Sets bug, GLFW has nothing to do about it. If the resize is the issue I suggest you add Java to the exclusion list until they fix it.

This probably isn't an issue anymore, as Microsoft has removed the sets feature entirely because of how many issues it caused.

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