Hello
First, a huge thank for all your work, what you've done is really awesome.
It's the first time I use bodymovin, so sorry if my question is dumb, but I consider this as a bug.
I created an animation with a couple of wiggles, which seems right in After effect. But when I render it with Bodymovin, the wiggle works but is completely jittery.
In after effect, my wiggle values are (1,3), but when I render it seems the wiggle is like (50,20). The correct values from After Effects are in the rendered file, but the wiggle is a lot too faster, here's what it looks like in after effects, and after the rendering.
I try to change my browser (chrome and firefox), change my AE version, lower the values of my wiggle manually in the HTML file, but I never get a similar result.
Here is a link to the aep file and the result when rendering.
And again, huge thanks for all your work.
Hi, unfortunately wiggle is not easy to replicate and for now it works as a placeholder so the animation doesn't break.
You're not doing anything wroing on your side, it's just not well supported in the library yet.
That's ok, I understand that this feature is really hard to reproduce, I will do without
Good luck to continue the development, and hoping we have this feature in the future :)
u can make key frame from your wiggle
@wedza @bodymovin
Most helpful comment
u can make key frame from your wiggle
@wedza @bodymovin