Hey I tried to create a new project, but finally got the error message an error occured while installing ignite-ir-boilerplate-2016 boilerplate. and Error: not found: git.
Anyone knows how to fix this?
Below is the full log:
( ) (
) ) ( ( /( ) ) * )
(()/( ) ) )()) (()/( ) /( (
/(_)) (()/( ((_)\ /(_)) ( )(_)) )\
(_)) /(_))_ _((_) (_)) (_(_()) ((_)
|_ _| (_)) __| | \| | |_ _| |_ _| | __|
| | | (_ | | . | | | | | | _|
An unfair headstart for your React Native apps.
https://infinite.red/ignite
� igniting app MyIgniteProject
√ using the Infinite Red 2016 boilerplate
? Would you like Ignite Development Screens? Yes
? What vector icon library will you use? react-native-vector-icons
? What internationalization library will you use? react-native-i18n
? What animation library will you use? react-native-animatable
√ added React Native 0.42.0
√ added ignite-ir-boilerplate-2016
√ added ignite-dev-screens
√ added ignite-vector-icons
√ added ignite-i18n
√ added ignite-animatable
an error occured while installing ignite-ir-boilerplate-2016 boilerplate.
Error: not found: git
Hey @marsonmao , what happens when you do which git ?
Hi @jamonholmgren : it says, 'which' is not recognized as an internal or external command
Oh sorry didn't state that I'm running on Windows 7. I googled which so I tried where git and it says cant find the file.
@marsonmao Gotcha! We'll need to check for the presence of git in our prerequisites. I'll let @kevinvangelder take over from here.
So, am i supposed to worry about this error? Since this ignite generated project is working fine.
@jamonholmgren Oh and thanks for helping!
@marsonmao Don't worry about it -- sounds like you're good to go!
how was this solved? :(
@jeronnex2 You can either install git, or pass --skip-git when generating your app.
I think this was fixed in Gluegun, but Ignite still uses an older version
Ignite 3 is now using the latest Gluegun. In addition the ignite-ir-boilerplate-2016 is no longer supported.
Most helpful comment
@jeronnex2 You can either install
git, or pass--skip-gitwhen generating your app.I think this was fixed in Gluegun, but Ignite still uses an older version