The game can crash when you try to play dem files using the playdemo and viewdemo commands. A crash occurs when the scoreboard is displayed on the screen. Apparently, a crash occurs only when viewing dems that were recorded on game servers with an outdated build.
Having analyzed the problem, I found that when viewing dems recorded on newest game build, the function CCSClientScoreBoardDialog::InitScoreboardSections is called, while for older versions, the function execution does not occur. For this reason, such variables as CCSClientScoreBoardDialog::m_pShortHeaders are not initialized, which leads to crash.
The crash itself was found in the CCSClientScoreBoardDialog::UpdateHeaders function when trying to get the value of the CCSClientScoreBoardDialog::m_pShortHeaders variable at the beginning of the function. Since this variable is not initialized, we get a pointer to 0 instead of correct cvar_t pointer.
Apparently, the crash occurs due to the fact that the problematic dem files do not contain UserMsg call - InitHUD, which performs the necessary initializations when starting the dem view. Demos that do not crash contain this call.
I believe that this problem has existed for a very long time, but due to recent innovations, it began to manifest itself in the form of a game crash. Earlier, I often noticed that the opening scoreboard when viewing old demos looked distorted - it lacked a list of players and any other data:

I think that HUD initialization, bypassing UserMsg, is appropriate if we playing the dem file. This would fix two problems at once - scoreboard distortion and crash of the game when viewing old dem files.
without demo: https://github.com/ValveSoftware/halflife/issues/2686#issuecomment-526933951
sometimes SVC_NEWMSG not trigger properly, so...
https://github.com/ValveSoftware/halflife/issues/2725#issuecomment-540222689
@mikela-valve priority bugfix.
Finally, we will see the scoreboard well at demos.
If you connect to a server and watch the demo it'll work correctly.
Yes I noticed that too
"There has been a problem since the last update
when i try watch demo viewdemo/playdemo
after few sec game crash
this happens in most of the files I try to see
i check if the problem with file , i try download counter strike non steam
and its work fine excluding few things like voice player , scoreboard..
so its problem with new update"
i hope valve fix that with update or publish file fix that.
For anybody in a hurry, here are previous executables for Windows:
<Link removed by moderator>
Always check the signatures before using executable files from unknown source.
For anybody in a hurry, here are previous executables for Windows:
<Link removed by moderator>
Always check the signatures before using executable files from unknown source.
im dont understand what i need to do with files....
Hello @satnatantas, the link you posted is legally problematic and has been removed.
Hello @satnatantas, the link you posted is legally problematic and has been removed.
i hope valve posted file / update fix that problem
its very important for own servevrs
For anybody in a hurry, here are previous executables for Windows:
<Link removed by moderator>
Always check the signatures before using executable files from unknown source.
You can just connect to a server and then watch the demo, no need to modify any files untill is fixed.
@Maxi605 oh, I see it now. The files I posted are from previous update when no such bug existed.
@Maxi605 oh, I see it now. The files I posted are from previous update when no such bug existed.
The bug was always there.
Difference is that now is causing a crash.
Hi all, this should be fixed now in the current beta. Based on the suggestion from @2010kohtep I added an InitHUD message that is artificially sent when starting a demo through viewdemo or playdemo.
Hi all, this should be fixed now in the current beta. Based on the suggestion from @2010kohtep I added an
InitHUDmessage that is artificially sent when starting a demo throughviewdemoorplaydemo.
so only on beta version its ok ?
when u fix that on normal ?
its matter ? if im use beta or not ?
@talnaim2323 I'll be updating the public version soon with this and other fixes from https://github.com/ValveSoftware/halflife/milestone/37. I'm just waiting for some additional information on another issue to determine if there are any other changes going into it.
@talnaim2323 I'll be updating the public version soon with this and other fixes from https://github.com/ValveSoftware/halflife/milestone/37. I'm just waiting for some additional information on another issue to determine if there are any other changes going into it.
oh ok i understand u , so when u take all probelm and fix them
u update in public version
nice and ty for fast answer xD
if i found problems i post here
i hope u fix rates / shooting
i remmber before update of 2017
The shooting was better and more accurate
Closing as fixed.
Hi. The viewdemo still not work in Condition Zero.
Just call mikela thru @
Most helpful comment
Hi all, this should be fixed now in the current beta. Based on the suggestion from @2010kohtep I added an
InitHUDmessage that is artificially sent when starting a demo throughviewdemoorplaydemo.