Gvr-unity-sdk: Integration with Unity 5.6 Beta for Daydream?

Created on 15 Dec 2016  路  2Comments  路  Source: googlevr/gvr-unity-sdk

Building for Daydream.

Unity 5.6 Beta is out. This SDK uses the UNITY_HAS_GOOGLEVR platform specific IF, and the Beta 5.6 seems to use UNITY_DAYDREAM as the platform specific. Should this be changed? Will there be a different version of the SDK for 5.6?

Thanks

Most helpful comment

Thanks for the feedback. This is a known issue that we're working to resolve with Unity. I think it'll be fixed in b2 or b3, so check the release notes!

All 2 comments

FYI, there is a Unity Beta Forum post on this, but nothing from anyone on the Unity side as of yet.

https://forum.unity3d.com/threads/5-6-0b1-daydream-rendering-issues-and-no-gvr-native-integration.446089/

Thanks for the feedback. This is a known issue that we're working to resolve with Unity. I think it'll be fixed in b2 or b3, so check the release notes!

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