2.0.8.3
#
The ++ RF converter shouldn't be a thing 馃檹
It should be disable for us from what alk has said.
It has a recipe with parts that seem craftable, but idk I coulda missed a part
Do we even have anything that can benefit from having that?
Nvm, my bad, i think u can freely down or uptransforming power to any tier using that.
is there a config? if yes we can disable it. if not I remove recipe via minetweaker
# Converts RF to GTEU. Requires COFH-Core to be installed. [default: true]
B:enableMachineRFConvetor=true
Think so
ok
It may be left enabled but given some UV recipe to make Draconic Reactor less useless. (It is not very likely that anyone would seriously use one for power, but currently it is purely decorative, which is unfair)
sure a uv recipe is possible too.
DE reactor is kinda useless even if you can convert. No reason to make a large multi of DE tiered items for an output less than an mk1 fusion reactor. It also kinda sucks as a power gen, you just input nuggets and it makes power.
Easier to just use the creative eio cell, which I wanna say can give something like 2x the DE reactor. Also something that has no real place in GT power gen
This is kinda weird objection, if it sux then people just wont use it, right?
It's the eio capacitor that makes it something you shouldn't add
we have source of De we can change it. Make output more energy because the recioes are very pricy
Make it out put EU :dancer:
if you code that ok @mitchej123
Well I don鈥檛 get why it exists the the first place, GT has a confit for RF...
It exists exactly for these special cases, when general EU <-> RF conversion is not wanted, or e.g. should be gated.
Well I don鈥檛 get why it exists the the first place, GT has a confit for RF...
It鈥檚 better coded than the transformers. They鈥檙e shit and don鈥檛 work very well.
It was made solely for one of my Patrons, could not give a fuck about it in any other regard.