Gt-new-horizons-modpack: Object Holder recipe

Created on 16 Jan 2020  路  10Comments  路  Source: GTNewHorizons/GT-New-Horizons-Modpack

Which modpack version are you using?

2.0.7.5
#

Recipe requires 1000L of molten iridium when each ingot gives 144L... It should really be a multiple of 144, change it to 1008L since 1008/144 = 7 exactly even if it technically costs more.

Most helpful comment

Doesn't leftover molten metal trigger your OCD ffs

All 10 comments

Cells hold 1000L though. 馃し鈥嶁檧

Cells hold 1000L though. 馃し鈥嶁檧

Obviously but it's bad practice to make recipes use non-multiples of 144 if they're gonna use a molten metal, it makes automating said recipe a pain in the ass. Most recipes follow this rule, only a few exceptions like this exist. It's hardly game breaking but just makes life awkward for no real reason.

Most recipes follow this rule

I literally avoid it wherever possible. Round numbers don鈥檛 trigger my OCD. The only real exception is auto generated material recipes.

Doesn't leftover molten metal trigger your OCD ffs

No, because it鈥檚 always In cells or tanks. Weird amounts get plungered or hand pumped. (Sole reason it exists because wasting is bad)

So, you disagree that an original state of a molten metal is a metal ingot? because otherwise where do you get those cells from?

Most recipes follow this rule

I literally avoid it wherever possible. Round numbers don鈥檛 trigger my OCD. The only real exception is auto generated material recipes.

GT++ has actually been super consistent in this regard, unless we've changed the recipes molten metal amounts for GTNH. All the multiblocks/items that i've got on autocraft from your mod have worked perfectly fine as they're multiples of 144, it's mostly tectech that has been doing this.

It seems to be fixed in the current GTNH ver2.0.8.2.
https://github.com/Technus/TecTech/blob/b6e12a2c46fba15f5205a1d0c2f85408d8e8b9be/src/main/java/com/github/technus/tectech/compatibility/dreamcraft/DreamCraftRecipeLoader.java#L425

Thank you, I wasn't aware of this. In any case this should be common practice as to make the users life more bearable. ;)

GT++ has actually been super consistent in this regard,

Because...

The only real exception is auto generated material recipes.

should be common practice as to make the users life more bearable

Most of us don't mod for the users sake, but our own. If I cared about the users, it would be far more apparent. :')

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