Gt-new-horizons-modpack: add mod

Created on 5 Sep 2018  路  17Comments  路  Source: GTNewHorizons/GT-New-Horizons-Modpack

Hi, could you add a mod "Rockhounding Mod: Chemistry", this mod about chemistry and gemology?
Sorry for my bad english, I'm from Ukraine

NO

All 17 comments

Could you give more detail why you think it would be a good addition?

We already have infinite chemistry via GT.

I want more CHEMISTRY)))

@Furryc can you link the mod page please?

Such as?

Telling us more about the mod is helpful.. because any chemistry in it we can just do ourselves in Gregtech))

I thoght we decited to not add this mod in gtnh3

yea i looking a vid and i have the same feeling @Zoko061602 .

@Dream-Master https://minecraft.curseforge.com/projects/rockhounding-mod-chemistry here is a link to mod))))

I just realized how stupid I am, this mod on version 1.10.2

Okay, at least I tried, can terrafirmacraft ??

HAHAHAHHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHHA

ahem
sorry

This link is for 1.10 and above. GTNH 2.0 use version 1.7.10

GTNH 3.0 Thread

Probably to big to add it at this point

Although in my post someone is involved, I'm not alone))))))) "sorry for my very bad English"

@Furryc np github is for post issues, modsugestion and other stuff. Feel free to suggest stuff but for 1.7.10 we wont add new mods. The pack are full of mods allready and slowly enough (loading time).

@Dream-Master Okay, whether it is possible to accelerate the loading GTNW? except for "Optifine D6"

Optifine and Fastcraft allready accelerate the pack. Nothing you can do more.

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