W 0:00:00.755 The signal 'something' is declared but never emitted. UNUSED_SIGNAL Node2D.gd:3
Steps to reproduce:
Indicate a signal is created. with "signal" keyword.
Cause signal to be emitted without using the emit_signal function directly.
This could be from an Animation track, a connection call back, call_deferred command, etc.
Observe error in errors window, after saving/running the project
WDYT @vnen? I doubt this can be solved easily, so I guess either the warning is not reliable and should be removed, or this situation should be documented as something that needs an annotation if a declared signal is not going to be emitted in a detectable way.
Most helpful comment
I guess we can just remove this warning.