Godot: [CSG] Adjacent brushes glitch

Created on 14 May 2020  路  3Comments  路  Source: godotengine/godot

Godot version: 3.2.1.stable.official

OS/device including version: Manjaro Gnome, current @ 15 May 2020

Issue description: Adjacent CSG Add brushes start losing triangles when under the same combiner

Steps to reproduce:

  1. Start a new scene
  2. Add a Spatial node
  3. Add a CSG combiner
  4. Add a CSG box under a CSG combiner
  5. Add a CSG box under a CSG combiner
  6. Make them adjacent

As seen in this video https://www.youtube.com/watch?v=KPlKCBz2s38&feature=youtu.be

Minimal reproduction project: Two CSG boxes and a combiner

Screenshot from 2020-05-15 00-59-05

archived bug core

Most helpful comment

Can you try 3.2.2 beta 2? It has CSG fixes.

All 3 comments

Can you try 3.2.2 beta 2? It has CSG fixes.

Duplicate of #21125 which was fixed in 3.2.2 with #38011.

@akien-mga Cool. Fixed.

Perfect
Screenshot from 2020-05-16 03-49-08

Was this page helpful?
0 / 5 - 0 ratings