Godot: Duplicate default shortcuts in Editor Shortcut Settings

Created on 30 Apr 2020  路  3Comments  路  Source: godotengine/godot

Godot version:
Godot Engine v4.0.dev.custom_build.a6e3c84c6

OS/device including version:
WIN 10 1903

Issue description:
"Soft reload script" and "Find In Files" have same shortcut (control+shift+R) and they can be executed at the same time from the came context (script editor)

Steps to reproduce:
View editor shortcut settings

Minimal reproduction project:
N/A

Probably good to do a check of all default shortcuts to ensure there are no overlaps where they can be called from the same context.

Especially considering after a shortcut is matched, no furthers are executed even if they have the same binds.

bug editor

Most helpful comment

@TheFlamyy I think OP meant Replace in Files, rather than Find in Files.

All 3 comments

I guess we could rebind Soft Reload Script to Ctrl + Alt + R to avoid conflicts.

Has the "Find in Files" shortcut been changed? Please correct me if I'm wrong but as far as I recall it's ctrl + shift + f in v3.2.1

@TheFlamyy I think OP meant Replace in Files, rather than Find in Files.

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