Godot: 3D Grid Color Picker missing Alpha / Opacity setting

Created on 3 Apr 2020  路  3Comments  路  Source: godotengine/godot

4.0
Anteckning 2020-04-03 225503

EDIT: The same for 3.2 stable

WIndows 10

The 3D grid color picker does not have the Alpha to select, only the colors
the 2D grid has the alpha setting in its color picker

Anteckning 2020-04-03 225253
Anteckning 2020-04-03 225305

enhancement editor

Most helpful comment

Good idea! Yes, the grid now supports transparency with #28289 since the grid fades when zooming, so I've went ahead and removed the no-alpha property hint. It works as you would expect, feel free to compile it and give it a try.

All 3 comments

This is because of a limitation in the code that prevents drawing a transparent 3D grid. Otherwise, I'd have exposed the color's alpha component :slightly_smiling_face:

28289 might solve this.

Cool, thank you :)

Good idea! Yes, the grid now supports transparency with #28289 since the grid fades when zooming, so I've went ahead and removed the no-alpha property hint. It works as you would expect, feel free to compile it and give it a try.

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