Godot version:
3.2.1
Issue description:

This probably occurs due to a mismatch between these two pieces of code:
https://github.com/godotengine/godot/blob/0168709978154a89f137b44f33647e5d28a46250/editor/editor_sectioned_inspector.cpp#L245-L246
https://github.com/godotengine/godot/blob/0168709978154a89f137b44f33647e5d28a46250/editor/editor_inspector.cpp#L1620-L1621
The example in the OP, "cursor", gets matched as "application/run/low_processor_mode" by the first piece of code, but the second piece of code looks only at the last part, "low_processor_mode" ("ursor" unmatched), and fails to match.
Hey, everyone! First contributor here :smile: I can confirm that @bojidar-bg found the correct pieces of code. There is even more to it. In OP's example, there are no results shown because:
A fix should ensure these things:
Maybe, the category matcher should only focus on the first two parts of the path? I.e. For "application/run/low_processor_mode" trying to match in "application/run" only.
If no one is working on this, I could spend some time working on this as this was tagged as a junior job :)
I would suggest changing editor_inspector to match using prefixes as well.
Rationale: currently, searching for "application/run" shows all settings in the "application/run" category, as it should. But, searching for "application/run/l" suddenly shows no results, though "application/run/low_processor_mode" should match.
Most helpful comment
Hey, everyone! First contributor here :smile: I can confirm that @bojidar-bg found the correct pieces of code. There is even more to it. In OP's example, there are no results shown because:
A fix should ensure these things:
Maybe, the category matcher should only focus on the first two parts of the path? I.e. For "application/run/low_processor_mode" trying to match in "application/run" only.
If no one is working on this, I could spend some time working on this as this was tagged as a junior job :)