Godot version:
3.2.alpha 35944aebdeb4c3b5869aaeedaaded02397b7ce92
OS/device including version:
5.3.7.arch1-1
Issue description:
Deleting, renaming or duplicating a file in the FileSystem panel opens a prompt window. If you close this window while deleting a file (either by confirming the deletion or cancelling it) the FileSystem panel regains focus. This doesn't happen when duplicating or renaming a file. edit: and it would be nice if it did.
Steps to reproduce:
What would be the intended behaviour?
I the deleting behaviour correct or the renaming and duplicating behaviour correct?
Oh sorry for being unclear: I believe having the FileSystem panel regain focus after duplicating/renaming should be the way it behaves. This would make it behave the same way as the Scene panel where it's possible to navigate using the arrow keys and duplicate/rename/delete using shortcut keys (trying to do that in the FileSystem means going back and forth from the keyboard and mouse to refocus the panel.)
Still valid in 3.2.3
Although when you do something with keyboard only, the file system keeps the focus properly. It loses it only when you move the mouse over viewport.
Most helpful comment
Oh sorry for being unclear: I believe having the FileSystem panel regain focus after duplicating/renaming should be the way it behaves. This would make it behave the same way as the Scene panel where it's possible to navigate using the arrow keys and duplicate/rename/delete using shortcut keys (trying to do that in the FileSystem means going back and forth from the keyboard and mouse to refocus the panel.)