Issue description:
I am using the visual shader editor and I need a vertical gradient, I can rotate the UV to fit my need but it is not a intuitive approach.
Now, I make the texture in gimp, if there is a flag to toggle the orientation of the texture, it would save some time.
I'd like this feature myself. Couldn't make the gradient fill vertical for a Polygon2D, so I had to rely on textures for this.
EDIT
nvm I could rotate the texture in Polygon2D
I was trying to use it for a window dialog background (I was looking to rotate it by 45 degrees) but I guess I'll just have to do it in gimp
Is there still demand for this? https://github.com/godotengine/godot/pull/31655
We are looking for more people who want this.
Is there still demand for this? #31655
We are looking for more people who want this.
that would be great especially for prototyping!
I would also like this. Ideally with the possiblility to completely specify the direction of the gradient.
Just another +1
https://github.com/godotengine/godot/pull/31655 would be optimal, but at least an option to switch between vertical and horizontal would be nice.
+1 Here. Many times i needed this feature.
Feature and improvement proposals for the Godot Engine are now being discussed and reviewed in a dedicated Godot Improvement Proposals (GIP) (godotengine/godot-proposals) issue tracker. The GIP tracker has a detailed issue template designed so that proposals include all the relevant information to start a productive discussion and help the community assess the validity of the proposal for the engine.
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Most helpful comment
Is there still demand for this? https://github.com/godotengine/godot/pull/31655
We are looking for more people who want this.