Godot version:
3.1 stable
OS/device including version:
Mac 10.14.4 Mojave
Issue description:
Tile Editor scrollbar doesn't appear until zoom in / out has been clicked, regardless of whether there is content out of view
Steps to reproduce:
Minimal reproduction project:
tileset.zip
Doesn't seem to want to replicate on a new project, but it happens in my existing projects:
No scrollbar:

Scrollbar after editing zoom and returning to previous zoom level:

Please provide a minimal reproduction project so contributors can test it.
If you can't repro from a blank project then neither will others.
Thank you!
Hi @clayjohn - I've added a minimal reproduction project and additional steps in how to reproduce the bug within it. Thanks!
I tried reproducing it with the provided project and it doesn't seem to happen. Can someone affected confirm it?
Posted a video detailing the steps and what to look for.
I am looking at possibly solving this.
Where is the code for the 'Expand Bottom Panel' button?
I already have the repo downloaded and compiled.
Where is the code for the 'Expand Bottom Panel' button?
The simplest way to find it is to use a grepping tool:
$ rg "Expand Bottom Panel"
editor/editor_node.cpp
6206: bottom_panel_raise->set_shortcut(ED_SHORTCUT("editor/bottom_panel_expand", TTR("Expand Bottom Panel"), KEY_MASK_SHIFT | KEY_F12));
Then search in this file for other occurrences of bottom_panel_raise and editor/bottom_panel_expand.