Godot version:
3.0.6
OS/device including version:
Linux
Issue description:
Could the godot CLI have a -i/--init flag that creates a new project at the provided path?
I often spin up new projects in /tmp to just quickly test things out, and I find the current process a little clumsy. In particular, regardless of where I start godot from, the project path always defaults to $HOME, so I have to navigate through a file dialog when I already had a shell open exactly where I wanted a new project.
I realize I could probably create a script to copy a skeleton dir containing project.godot, default_env.tres, ect. to a new directory and start the editory, but this would have to be kept up-to-date with the skeleton on master
So far, I have initialized many projects using touch project.godot. It doesn't generate default environment, audiobus, and icon, but gets the job done.
That being said, such an option would be nice!
Working on it.
Most helpful comment
So far, I have initialized many projects using
touch project.godot. It doesn't generate default environment, audiobus, and icon, but gets the job done.That being said, such an option would be nice!