it behaves strange, i have my set to ignore camera zoom,
the camera zoom adds some motion to the parallax, is this supposed to be like this ??
@akien-mga @mhilbrunner
using 3.1 beta 2
_Originally posted by @Norrox in https://github.com/godotengine/godot/issues/11555#issuecomment-455798195_
example project here:
parallax bug.zip
Any ideas guys? , soon i celebrate 1 yr with this bug 馃帀馃帀馃槀
Still reproducible in the current master
branch.
Most helpful comment
Any ideas guys? , soon i celebrate 1 yr with this bug 馃帀馃帀馃槀