Godot version: Mono version (C#) 3.0.1
OS/device including version: window 10
Issue description:
When I export to .exe file for windows but I run the file then the error occurred.
Someone please help me. Thank you.
Exporting projects is not yet implemented fully for the C# version of Godot.
See https://github.com/godotengine/godot/issues/15615.
Note that the C# version comes with a big warning on the first start that this is not yet possible.
One of the two TODOs I mention in #16920 is using the export templates compiled with the mono module.
If you don't want to wait for that to be implemented, you can compile the export templates yourself with the mono module, and replace the executable demothud.exe you got with the one you compiled and the mono runtime dll.
Most helpful comment
One of the two TODOs I mention in #16920 is using the export templates compiled with the mono module.
If you don't want to wait for that to be implemented, you can compile the export templates yourself with the mono module, and replace the executable
demothud.exeyou got with the one you compiled and the mono runtime dll.