Godot: Enable download binaries of Nighties for Godot 3

Created on 15 Dec 2017  路  10Comments  路  Source: godotengine/godot

Issue description:
It would be great to be able to download the binaries from the main page, as we can do for the stable version.

Steps to reproduce:

It would be great that nondevs can use the software that they will use in the future.

I know that there is already an unofficial repository for the nighties:
http://godot3builds.digitecnology.com

Is there a way to integrate them to the download page?

archived discussion feature proposal

Most helpful comment

Maybe a link to https://github.com/GodotBuilder/godot-builds/releases

No, those are not meant for testers, only for release managers.

All 10 comments

It's not a nightly, but Godot 3.0 Beta 1 is available here.

If you're going to work from source you should reference the latest documentation, not stable.

I'm open to integrate the builds I made in Digitecnology with Godot official people.

Maybe a link to https://github.com/GodotBuilder/godot-builds/releases

No, those are not meant for testers, only for release managers.

I didn't notice that there was an unstable doc path.

Maybe it would be great to add it to the page. Nowadays there is no way from the main page to get to any of those links.
It would be great to see the docs, and have a "Unstable" option behind or in the documentation itself.

@ironicnet the home page of the documentation starts with a tip about the documentation version. The beta version link is only provided in the announcement articles because it's not yet a released version and users should be aware it's only for testing.

I understand that the unstable is only for testing. But educating users about it and providing them a way to test it would be great.
The annoucement articles works when are the last 4 articles or so. Right now from the main page there is no way to know there is a testing release or a testing documentation.

Unity provides a big warning about their "beta" program:
https://unity3d.com/es/unity/beta

Could this be tied to the continuous integration?

38189 and #38303 implement the first steps for official nightly builds.

We do plan to provide daily builds for Godot eventually, and as mentioned above several options exist already for now.

Further down the road we want to use our own CI system (on our own build server) to provide daily builds (or possibly builds for all commits) using the exact same build conditions as our official releases.
That's mostly down to @hpvb and me to make it happen, but we don't necessarily need a feature proposal as a reminder, so I'll close this.

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