Operating system or device - Godot version:
Antergos x86_64 - Godot master branch
Issue description:
| Saving | 1000000 (1e+6) | 10000000 (1e+7) | 1234567 | "1e+06".to_int() | "1e+06".to_float()
| - | - | - | - | - | - |
| Loading | 106 | 107 | 1234570 | 106 | 1000000
This doesn't affect exported var.
Steps to reproduce:
Let me have a look...
@RandomShaper any luck?
Oh, this one got buried in my backlog. Giving it top priority now.
@RandomShaper can this one be closed?
@reduz Only if #10520 gets merged :)
apologies, i thought i had merged it already