Godot: Color Picker Bad hiDPI support

Created on 15 Jun 2017  Â·  8Comments  Â·  Source: godotengine/godot

Issue description:

the color picker top area does not take EDSCALE into account and is sized wrongly when using hiDPI.
HiDpi

screen shot 2017-06-14 at 15 32 55

Normal Dpi
screen shot 2017-06-14 at 15 27 00

bug editor

Most helpful comment

the color picker is working? wow

On Wed, Jun 14, 2017 at 7:33 PM, Timo notifications@github.com wrote:

Issue description:

the color picker top area does not take EDSCALE into account and is sized
wrongly when using hiDPI.
HiDpi

[image: screen shot 2017-06-14 at 15 32 55]
https://user-images.githubusercontent.com/16718859/27157526-c2d1dc98-5116-11e7-9558-ff469080579e.png

Normal Dpi
[image: screen shot 2017-06-14 at 15 27 00]
https://user-images.githubusercontent.com/16718859/27157505-a5697ba2-5116-11e7-8801-dce3d2d34221.png

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All 8 comments

the color picker is working? wow

On Wed, Jun 14, 2017 at 7:33 PM, Timo notifications@github.com wrote:

Issue description:

the color picker top area does not take EDSCALE into account and is sized
wrongly when using hiDPI.
HiDpi

[image: screen shot 2017-06-14 at 15 32 55]
https://user-images.githubusercontent.com/16718859/27157526-c2d1dc98-5116-11e7-9558-ff469080579e.png

Normal Dpi
[image: screen shot 2017-06-14 at 15 27 00]
https://user-images.githubusercontent.com/16718859/27157505-a5697ba2-5116-11e7-8801-dce3d2d34221.png

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You are receiving this because you are subscribed to this thread.
Reply to this email directly, view it on GitHub
https://github.com/godotengine/godot/issues/9184, or mute the thread
https://github.com/notifications/unsubscribe-auth/AF-Z2-UxrVehthy4AGtHlra4RYwf509Rks5sEF-vgaJpZM4N6hbN
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better than ever before but still having issues. Always showing black and white...

yes, one of the latest commits seems to have finally fixed it. great :)

but the color in the bar not the right is still inverted

while we are at it: is the eyedropper icon in the top right actually supposed to do anything? like make it possible to pick a color from the canvas etc.? because right now it doesn't seem to do anything, even though its color changes when you hover over it...

@toger5 and the crosshair is not moving (as is the measuring line in the bar on the right)

seems like we could need a tracker for the color picker? all those things are different issues.

I've made a pull request. The palette and the cross-hair is working correctly now. I've done nothing with the color picker.

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