Found on Godot 2.1.1, 64 bits, Windows 10

Minor usability issue:
If i click cancel, the file doesn't close. If I click Ok, the file is saved and closed.
I would like to have "Yes", "No" and "Cancel" options, where "No" closes without saving the file.
Should likely be "Save", "Discard", "Cancel".
Fixed by a1d07fd.
Most helpful comment
Should likely be "Save", "Discard", "Cancel".