Describe the project you are working on:
a large game project which have many script/scene files
Describe the problem or limitation you are having in your project:
whenever i want to open a script file to check it out, i must use mouse to click multiples times, this operation take time and not efficient also not developer friendly.
Describe the feature / enhancement and how it helps to overcome the problem or limitation:
By adding a Go to File... shortcut like vscode using key cmd + p, then popup a dropdown file panel including a search input, game developer could easily navigate to the target file by inputing the part of file name, thus development experience would be greatly improved.
Describe how your proposal will work, with code, pseudocode, mockups, and/or diagrams:
I have no idea how to implement this ,may be included to the core of godot editor is he best way
If this enhancement will not be used often, can it be worked around with a few lines of script?:
no
Is there a reason why this should be core and not an add-on in the asset library?:
This is a very common way for file navigation in modern IDE like vscode/sublime/atom ...
This feature is very similar to Blender's operator / menu search and Emac's M-x execute command.
I want it.
This is already implemented. Use the Quick Open Script menu, which you can open by pressing Ctrl + Alt + O.
There's also Quick Open Scene (Ctrl + Shift + O) and Quick Open (for any resource, Alt + Shift + O).
@Calinou already answered the request of this proposal.
@fire what you are talking about seems to be more like #1444 to me.
Closing, as this feature is already available (and has been for a long time).
wow, thank you! this is a hidden skill not visible in main menu...
Most helpful comment
This is already implemented. Use the Quick Open Script menu, which you can open by pressing Ctrl + Alt + O.
There's also Quick Open Scene (Ctrl + Shift + O) and Quick Open (for any resource, Alt + Shift + O).