Been thinking about this for a while, but it's time for me to officially step down from maintaining ggez. It's been a rough year, work is probably going to consume even more of my time and energy in 2021, and I really want to be able to move on to spending time on other projects. Maybe even make a game for once!
So it's been a good ride, but when you spend multiple months actively avoiding looking at github issues, it's time to step down. I wouldn't trade this for the world, but I've been doing it for over four years now, so it's time to move on. So after the 0.6.0 release any active development, responses to issues or pull requests will be on a 100% "if I feel like it" basis with no commitments. I'll probably honestly stop following the issue tracker.
If anyone wants to step up and take over maintainership of ggez, reply here and we'll talk.
Thanks for the hard work you've put into ggez! Our game wouldn't have come nearly as far as it has without it.
From my vantage point, it seems like this may be a job for more than one person, and even if there's some other person out there who can take this on all by themselves, well, they may be unwilling to step up because of the size of this. However, delegating smaller components to people may be more feasible.
Also, it may be worth looking into OpenCollective or something similar as a way for developers to get compensated for the work they do on ggez. Without this, there is a tendency for the "un-fun" parts of an open source project to not get done. Just an idea.
Also, it may be worth looking into OpenCollective or something similar as a way for developers to get compensated for the work they do on ggez. Without this, there is a tendency for the "un-fun" parts of an open source project to not get done. Just an idea.
Just for reference, I had a Patreon for a while -- and technically still have it, though I don't ask for donations anymore. It's paid for some new computer hardware for testing different platforms, and a lot of money given to other patreon people I like, but currently my bottleneck really isn't money since I already make more than I need. It's just a matter of what I put my creative time and energy into.
Oh yeah, I figured time was the bottleneck for you. I'm thinking of other contributors in the future; donations may make a difference for them.
Well I think I might have time to maintain ggez, since doukutsu-rs depends on it, the project-specific fork even has (hacky atm) support for Android already and I was thinking about building a dx11 backend and modularizing it recently.
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Well I think I might have time to maintain ggez, since doukutsu-rs depends on it, the project-specific fork even has (hacky atm) support for Android already and I was thinking about building a dx11 backend and modularizing it recently.