This is the PAL release of the Game #374
The Game is booting to the menu.
It doesnt play any video or music. The screen stays black all the time and the menu is partialy usable by enabling wireframe mode.
When starting a new game it crashes with this exeption:
Cxbx-Reloaded
---------------------------
Received Exception Code 0xC0000005 @ EIP := 0x70B06E40
Press "OK" to terminate emulation.
Press "Cancel" to debug.
---------------------------
OK Abbrechen
---------------------------
Xbe.txt
KrnlDebug.txt
hlecache.txt
Previous behavior:
None reported
Current behavior:
booting to menu, black screen


tested build a8b78eb2
Menus are partially usable without relying on wireframe mode.
Cxbx-Reloaded
---------------------------
Received Exception Code 0xC0000005 @ EIP := 0x616F043F
Press "OK" to terminate emulation.
Press "Cancel" to debug.
---------------------------
OK ã‚ャンセル
---------------------------
Previous behavior:
booting to menu, black screen
Current behavior:
booting to menu, some GFX displayed.


Tested with 8f22515b
Using PR 1894:
LOG_TEST_CASE: FVF without position in XboxVertexShaderFromFBF (D:\a\Cxbx-Reloaded\Cxbx-Reloaded\src\core\hle\D3D8\XbVertexShader.cpp line 113)
LOG_TEST_CASE: pViewport = null in CxbxImpl_SetViewPort (D:\a\Cxbx-Reloaded\Cxbx-Reloaded\src\core\hle\D3D8\Direct3D9\Direct3D9.cpp line 4001)
are shown immediately on boot.
LOG_TEST_CASE: ActiveTexture set to a surface (non-texture) resource in CxbxUpdateHostTextures (D:\a\Cxbx-Reloaded\Cxbx-Reloaded\src\core\hle\D3D8\Direct3D9\Direct3D9.cpp line 6646)
is shown when the game is about to show a loading screen, followed by a crash:

Most helpful comment
Description
Menus are partially usable without relying on wireframe mode.
Dumps
KrnlDebug.txt
Status
Previous behavior:
booting to menu, black screen
Current behavior:
booting to menu, some GFX displayed.
Screenshots
Additional Information
Tested with 8f22515b