Xbe.txt
CxbxDebug.txt
KrnlDebug.txt
videos uploaded after i upload all my logs
CREDIT GOES TO ALL INVOLVED NOT JUST ME I ONLY POSTING VIDS AND LOGS
Good progress. A new video from Literally {Game} (Changed from 'Literalmente{Game}'). Uses build 92ef8a6 from the WIP_LessVertexPatching branch by PatrickvL.
Gets in-game in the first level. Has some texture rendering problem where they 'scroll' across some thin barriers around the sides of the level and even some things can be seen behind some door gates. At one point there is a set of door gates that is supposed to be submerged under the ground but you can see it! An interesting problem to solve. Crashed upon loading for the next level.
Another exclusive with great progress. Despite some problems with rendering geometry, performance allows the game to be played perfectly ... if it did not give a nice crash when trying to load the next stage at the end of the video. Test Benchmark Results: Total frames analyzed: 9484 frames Benchmark time: 240000ms Minimum Framerate: 0 fps Maximum Framerate: 62 fps Average framerate: 40 fps Performance: 66.66% Setup used in the test: CPU: Core i3 3.10 GHz RAM: 4 GB DDR3 GPU: GTX 460 SE
Edit (21/03/2018): This game needs fresh testing on the current Master branch to confirm if it does get well in-game (Past the booting stage). In-game GFX are much better as seen in the video below compared to the previous video above dated from last year.
There is a Breakpoint Exception error message box that the user had to press ignore on. Game performance is a little bit slow.
Just updating this with a master build test.
Plays intro and has two errors that I can press ignore on. This crashes after pressing start game in main menu.
Cxbx-Reloaded
---------------------------
Received Breakpoint Exception (int 3) @ EIP := 0x000B2C7C(=unknown+0x0)
Press Abort to terminate emulation.
Press Retry to debug.
Press Ignore to continue emulation.
---------------------------
Abort Retry Ignore
---------------------------
Cxbx-Reloaded
---------------------------
Received Breakpoint Exception (int 3) @ EIP := 0x000B2C85(=unknown+0x0)
Press Abort to terminate emulation.
Press Retry to debug.
Press Ignore to continue emulation.
---------------------------
Abort Retry Ignore
---------------------------
Xbe.txt
KrnlDebug.txt
Black Stone-f087171d.txt
Video
Tested on 936c80f2 (Feb 16 2018)
Most helpful comment
Good progress. A new video from Literally {Game} (Changed from 'Literalmente{Game}'). Uses build 92ef8a6 from the WIP_LessVertexPatching branch by PatrickvL.
Gets in-game in the first level. Has some texture rendering problem where they 'scroll' across some thin barriers around the sides of the level and even some things can be seen behind some door gates. At one point there is a set of door gates that is supposed to be submerged under the ground but you can see it! An interesting problem to solve. Crashed upon loading for the next level.
Edit (21/03/2018): This game needs fresh testing on the current Master branch to confirm if it does get well in-game (Past the booting stage). In-game GFX are much better as seen in the video below compared to the previous video above dated from last year.
There is a Breakpoint Exception error message box that the user had to press ignore on. Game performance is a little bit slow.