Tested with build 546e7f21 (Aug 31 2017). Crashes during startup. Outputs half a second of intro audio during crash.
.xbe file: Xbe.txt
546e7f21 (Aug 31 2017) Kernel Debug file: KrnlDebug.txt
131ce6da (Oct 25 2017) Kernel Debug file: KrnlDebug.txt
Previous behavior: 546e7f21 (Aug 31 2017) - Crashes during startup.
Current behavior: 131ce6da (Oct 25 2017) - Crashes during booting.
Tested on build 131ce6da (Oct 25 2017).
Crashes when booting.
Screenshot:
Kernel Debug file: KrnlDebug.txt
Tested out the game, this is the current behavior: state-working in my opinion:




while playing you get this in the log: [0x2254] WARN: Unsupported : D3DCLEAR_STENCIL flag for D3DDevice_Clear without ZBuffer

Most helpful comment
Tested out the game, this is the current behavior: state-working in my opinion:

while playing you get this in the log: [0x2254] WARN: Unsupported : D3DCLEAR_STENCIL flag for D3DDevice_Clear without ZBuffer