Game-compatibility: 4D53084D - Forza Motorsport 3

Created on 6 Jan 2016  ·  13Comments  ·  Source: xenia-project/game-compatibility

Marketplace
Build: https://github.com/xenia-project/xenia/commit/558395c
Loads intro fine but at menu turns to garbled audio and a layered duplicate display. Can interact with menu but can't see options.
screenshot 23
screenshot 21

apu-slow gpu-drawing-corrupt gpu-drawing-missing kernel-save-file-errors state-gameplay

Most helpful comment

Tested on (xenia-project/xenia@3b584a5f)

Update:

Screen is no longer cut in half, making not only the menu's full functional, but the game far more playable. Rendering is now far more accurate to the original render.

Audio works perfectly in menu's (albeit the announcer's voice does tend to jump and skip some words mid-sentence), however audio while in-game is completely broken, getting stuck looping the same tone over and over again, much like what would happen when a computer crashes. Once the audio breaks, it stays like that until the game is closed.

The rendering of the player's Audi R8 seems to be completely botched, however other AI vehicles seem to render just fine. When entering photo mode, the player's car appears as it should, however this doesn't extend anywhere beyond photo mode. Cockpit view is broken, but all others work well.

Game runs around 15-30 FPS.

Log:

The log file was far too large (11.7 GB) to be uploaded or viewed. Apologies.

Screenshots:

Intro:
intro
Title:
title
Main menu:
main menu
Menu car render:
car render
Another menu car render (included this one because i thought it looked pretty):
car render 2
Pre-race:
pre-race 3
Ingame:
race 2
Another view of the botched car:
race 3
Bit of the race showing the other cars looking much better in comparison:
race 4
Two examples of photo mode rendering vehicles perfectly well:
photo mode
photo mode 2
Cockpit view:
first person

(Sorry for the spam of photos, i just found this seriously impressive!)

Suggested Labels:

audio-garbage
gpu-corrupt-drawing
gpu-missing-drawing
kernel-save-file-errors
state-gameplay

All 13 comments

this has the same ID as https://github.com/xenia-project/game-compatibility/issues/145 so one of them is wrong

this is the wrong one, you can see real ID from marketplace link (hint: just look at #145 log it has 4d5307ea as ID, and you can see that in the marketplace link too)

4D53084D would be the real one

It seems like the recent tweaks in 2d texture in vulkan stops forza to display any introes

It's no longer going into the menu. It crashes when the first logo appears.

Labels:

state-intro

Yep, only intro now.

My fault that i havent checked.
Opengl doesn't work either

but just to clarify the things i used method showed on this video https://www.youtube.com/watch?v=z1pdgp8hd20
Is that correct?

Easiest way go to command prompt go to where Xenia exec is and type Xenia --gpu=gl4

Update:

Intros showed correctly, the menu is messed up and there are audio garbage...

!> 00000044 ResolvePath(\Device\Harddisk0) failed - no root found

GPU:

writes to unk. register

  • 0081
  • 0082
  • 1E4E

Unimplemented:

Unimplemented XLIVEBASE message app=000000FC, msg=00058046, arg1=00EF8000, arg2=4032F850

  • XamPartyGetUserList
  • XamPartySendGameInvites
  • XamPartySetCustomData
  • XamPartyGetBandwidth
  • XamShowPartyUI
  • XamShowCommunitySessionsUI
  • XamInputGetUserVibrationLevel
  • XInputdFFGetDeviceInfo
  • XInputdFFSetEffect
  • XInputdFFUpdateEffect
  • XInputdFFEffectOperation
  • XInputdFFDeviceControl
  • XInputdFFSetDeviceGain
  • XInputdFFCancelIo
  • XInputdFFSetRumble

Undefined:

!> 00000044 undefined extern call to 82B55BD4 XeKeysObscureKey
!> 00000044 undefined extern call to 82B55BB4 XeKeysAesCbcUsingKey
!> 00000044 undefined extern call to 82B55BC4 XeKeysHmacShaUsingKey

Tested:

On (https://github.com/benvanik/xenia/commit/eecc9d0aea1a0c841d9ddfa0d182c22a10ea4f86)

Log:

forza3.txt

Labels:

  • state-menus
  • gpu-corrupt-drawing
  • kernel-unimplemented-features
  • xam-input-problems
  • audio-garbage

https://github.com/xenia-project/xenia/commit/2c7043bd9825fb5e54c4ee92bc82ece2a4db8a2f

Seems to work better on more recent version (1.0.1367). Judging by this video (https://www.youtube.com/watch?v=SwwldRDevsI) labels (state-gameplay) can be restored.

untitled

Tested on (https://github.com/xenia-project/xenia/commit/40e8d78d168320a51f8ecb587afe3191e108105c)

issues

Partially broken sound
Save-states - fail
Full missing 3D drawing, but ingame

log

Forza M3.zip

screenshots

bandicam 2018-06-26 17-29-52-522
bandicam 2018-06-26 17-30-36-892
bandicam 2018-06-26 17-31-01-133
bandicam 2018-06-26 17-31-25-851
bandicam 2018-06-26 17-31-37-076

labels

apu-slow
gpu-corrupt-drawing
gpu-missing-drawing
kernel-save-file-errors
state-gameplay

Tested on (xenia-project/xenia@3b584a5f)

Update:

Screen is no longer cut in half, making not only the menu's full functional, but the game far more playable. Rendering is now far more accurate to the original render.

Audio works perfectly in menu's (albeit the announcer's voice does tend to jump and skip some words mid-sentence), however audio while in-game is completely broken, getting stuck looping the same tone over and over again, much like what would happen when a computer crashes. Once the audio breaks, it stays like that until the game is closed.

The rendering of the player's Audi R8 seems to be completely botched, however other AI vehicles seem to render just fine. When entering photo mode, the player's car appears as it should, however this doesn't extend anywhere beyond photo mode. Cockpit view is broken, but all others work well.

Game runs around 15-30 FPS.

Log:

The log file was far too large (11.7 GB) to be uploaded or viewed. Apologies.

Screenshots:

Intro:
intro
Title:
title
Main menu:
main menu
Menu car render:
car render
Another menu car render (included this one because i thought it looked pretty):
car render 2
Pre-race:
pre-race 3
Ingame:
race 2
Another view of the botched car:
race 3
Bit of the race showing the other cars looking much better in comparison:
race 4
Two examples of photo mode rendering vehicles perfectly well:
photo mode
photo mode 2
Cockpit view:
first person

(Sorry for the spam of photos, i just found this seriously impressive!)

Suggested Labels:

audio-garbage
gpu-corrupt-drawing
gpu-missing-drawing
kernel-save-file-errors
state-gameplay

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