Hi,
I just installed Xamarin.FFImageLoading.Svg.Forms v2.2.9 from nuget (in VS 2017).
I get this error when building:
"ffimageloadingsvg:SvgCachedImage not found in xmlns clr-namespace:FFImageLoading.Svg.Forms;assembly=FFImageLoading.Svg.Forms"
Browsing "FFImageLoading.Svg.Forms" from Object Browser I saw "SvgCachedImage" is missing (see screenshot).

What I am doing wrong?
me too!
I have this issue too. Is there a workaround?
[EDIT]
Navigate to the FFImageLoading.Forms and you'll see it has "CachedImage". Use that instead of "SvgCachedImage". At least this clears the build errors but my SVGs still don't show up...
For use ffimageloadingsvg:SvgCachedImage update to 2.2.10-pre-391 in nuget (prerelease)
@RaFaGG Sorry, but I cannot find it.
[EDIT] Found it. I guess the internet is a little slow here.
Sorry, I'm getting this now:
Unhandled Exception:
FreshTinyIoC.TinyIoCResolutionException: Resolve failed: SettingsPage - Reason: Could not resolve type with token 0100004f (from typeref, class/assembly FFImageLoading.Svg.Forms.SvgCachedImage, FFImageLoading.Svg.Forms, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)
@quakeulf You need to update nuget packages to the same version in all projects (it's important).
SvgCachedImage was introduced in 2.2.10 (prerelease nuget)
Also see this: https://github.com/luberda-molinet/FFImageLoading/issues/604#issuecomment-306330945
It should be fixed in the new prerelease that I'm gonna push.
Ok, it works now, thanks for fixing!
However now the SVGs aren't showing up, but I suspect something else is the problem, lol.
Most helpful comment
Also see this: https://github.com/luberda-molinet/FFImageLoading/issues/604#issuecomment-306330945
It should be fixed in the new prerelease that I'm gonna push.