Hi,
I have some game logic to do in server side which almost same with Unity client, my server code depends on .net core2, how can I use it correctly? especially the code generation.
Cheers.
I have no experience with .NET core2, so I don't know if it works or not
@vkyii
Did a quick check about it and run the Api Port Analysis from Microsoft on the entitas solution. Here's the result:

Here's more info about the topic: https://docs.microsoft.com/en-us/dotnet/core/porting/libraries
Entitas is fully ready for .NET core 2. 馃憤
great!
Most helpful comment
@vkyii

Did a quick check about it and run the Api Port Analysis from Microsoft on the entitas solution. Here's the result:
Here's more info about the topic: https://docs.microsoft.com/en-us/dotnet/core/porting/libraries
Entitas is fully ready for .NET core 2. 馃憤