Devilutionx: NPCs only talk about 1 thing

Created on 5 Aug 2019  路  5Comments  路  Source: diasurgical/devilutionX

After taking an initial _Quest_, talking to NPCs will henceforth show the same two options, even long after completing said _Quest_.
An example is an end-game Character whose current quest is "Diablo" and has "Gossip" and "The Butcher" on every _Talk to_.

pic

PS: This version is updated to the latest commit (884fb45193865bd143f80fa6ef758d76023d8ca3)

bug upstream

Most helpful comment

This has now been fixed
image

All 5 comments

https://github.com/diasurgical/devilutionX/issues/195
Well, its not the first time somebody reported this.
And since it reported even from diabloweb, that bug is still present.

Actually this also happens with new heroes:
image
(notice the clever on the ground)

What happens:

  1. Start new game with new hero

    • Quest log is empty

  2. Talked to the wonded towns man

    • "The Butcher" appears in quest log and dialogs

  3. Killed The Butcher

    • Quest log is empty

  4. Move to level 3, talk to Ogden get Leoric quest

    • "The curse of king Leoric" appears in quest log but "The Butcher" appears in dialogs

image

Expected:

  • "The curse of king Leoric" appears in dialogs log

Additional notes:

  • I saved and loaded during the game

confirmed for single player, multiplayer, 32 and 64 bit. Since this also appears to affecting Diabloweb it's most likely an upstream issue.

This has now been fixed
image

Was this page helpful?
0 / 5 - 0 ratings

Related issues

dalvim picture dalvim  路  16Comments

cain05 picture cain05  路  18Comments

mbreskovec picture mbreskovec  路  49Comments

pbekesky picture pbekesky  路  27Comments

predator8bit picture predator8bit  路  21Comments