Guys I did train for 3 classes of objects and got 4000 iterations following: https://github.com/AlexeyAB/darknet#how-to-train-to-detect-your-custom-objects , the graph saturated and
I did save the weights to backup/yolov3-tiny_4000.weights
So I assume this was oki.
But when I try to use it in order to detect images it fails:
./darknet detect cfg/yolo-obj.cfg backup/yolov3-tiny_4000.weights /home/imanewbie/Source/lab_serpro/darknet-AlexeyAB/darknet/data/x64/Release/data/img/0001964-88.2018.4.03.6301_180.jpg -i 0 --tresh 0.5
layer filters size input output
0 conv 32 3 x 3 / 1 416 x 416 x 3 -> 416 x 416 x 32 0.299 BF
1 conv 64 3 x 3 / 2 416 x 416 x 32 -> 208 x 208 x 64 1.595 BF
2 conv 32 1 x 1 / 1 208 x 208 x 64 -> 208 x 208 x 32 0.177 BF
3 conv 64 3 x 3 / 1 208 x 208 x 32 -> 208 x 208 x 64 1.595 BF
4 Shortcut Layer: 1
5 conv 128 3 x 3 / 2 208 x 208 x 64 -> 104 x 104 x 128 1.595 BF
6 conv 64 1 x 1 / 1 104 x 104 x 128 -> 104 x 104 x 64 0.177 BF
7 conv 128 3 x 3 / 1 104 x 104 x 64 -> 104 x 104 x 128 1.595 BF
8 Shortcut Layer: 5
9 conv 64 1 x 1 / 1 104 x 104 x 128 -> 104 x 104 x 64 0.177 BF
10 conv 128 3 x 3 / 1 104 x 104 x 64 -> 104 x 104 x 128 1.595 BF
11 Shortcut Layer: 8
12 conv 256 3 x 3 / 2 104 x 104 x 128 -> 52 x 52 x 256 1.595 BF
13 conv 128 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 128 0.177 BF
14 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BF
15 Shortcut Layer: 12
16 conv 128 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 128 0.177 BF
17 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BF
18 Shortcut Layer: 15
19 conv 128 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 128 0.177 BF
20 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BF
21 Shortcut Layer: 18
22 conv 128 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 128 0.177 BF
23 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BF
24 Shortcut Layer: 21
25 conv 128 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 128 0.177 BF
26 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BF
27 Shortcut Layer: 24
28 conv 128 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 128 0.177 BF
29 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BF
30 Shortcut Layer: 27
31 conv 128 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 128 0.177 BF
32 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BF
33 Shortcut Layer: 30
34 conv 128 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 128 0.177 BF
35 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BF
36 Shortcut Layer: 33
37 conv 512 3 x 3 / 2 52 x 52 x 256 -> 26 x 26 x 512 1.595 BF
38 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BF
39 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BF
40 Shortcut Layer: 37
41 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BF
42 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BF
43 Shortcut Layer: 40
44 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BF
45 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BF
46 Shortcut Layer: 43
47 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BF
48 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BF
49 Shortcut Layer: 46
50 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BF
51 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BF
52 Shortcut Layer: 49
53 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BF
54 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BF
55 Shortcut Layer: 52
56 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BF
57 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BF
58 Shortcut Layer: 55
59 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BF
60 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BF
61 Shortcut Layer: 58
62 conv 1024 3 x 3 / 2 26 x 26 x 512 -> 13 x 13 x1024 1.595 BF
63 conv 512 1 x 1 / 1 13 x 13 x1024 -> 13 x 13 x 512 0.177 BF
64 conv 1024 3 x 3 / 1 13 x 13 x 512 -> 13 x 13 x1024 1.595 BF
65 Shortcut Layer: 62
66 conv 512 1 x 1 / 1 13 x 13 x1024 -> 13 x 13 x 512 0.177 BF
67 conv 1024 3 x 3 / 1 13 x 13 x 512 -> 13 x 13 x1024 1.595 BF
68 Shortcut Layer: 65
69 conv 512 1 x 1 / 1 13 x 13 x1024 -> 13 x 13 x 512 0.177 BF
70 conv 1024 3 x 3 / 1 13 x 13 x 512 -> 13 x 13 x1024 1.595 BF
71 Shortcut Layer: 68
72 conv 512 1 x 1 / 1 13 x 13 x1024 -> 13 x 13 x 512 0.177 BF
73 conv 1024 3 x 3 / 1 13 x 13 x 512 -> 13 x 13 x1024 1.595 BF
74 Shortcut Layer: 71
75 conv 512 1 x 1 / 1 13 x 13 x1024 -> 13 x 13 x 512 0.177 BF
76 conv 1024 3 x 3 / 1 13 x 13 x 512 -> 13 x 13 x1024 1.595 BF
77 conv 512 1 x 1 / 1 13 x 13 x1024 -> 13 x 13 x 512 0.177 BF
78 conv 1024 3 x 3 / 1 13 x 13 x 512 -> 13 x 13 x1024 1.595 BF
79 conv 512 1 x 1 / 1 13 x 13 x1024 -> 13 x 13 x 512 0.177 BF
80 conv 1024 3 x 3 / 1 13 x 13 x 512 -> 13 x 13 x1024 1.595 BF
81 conv 24 1 x 1 / 1 13 x 13 x1024 -> 13 x 13 x 24 0.008 BF
82 yolo
[yolo] params: iou loss: mse, iou_norm: 0.75, cls_norm: 1.00, scale_x_y: 1.00
83 route 79
84 conv 256 1 x 1 / 1 13 x 13 x 512 -> 13 x 13 x 256 0.044 BF
85 upsample 2x 13 x 13 x 256 -> 26 x 26 x 256
86 route 85 61
87 conv 256 1 x 1 / 1 26 x 26 x 768 -> 26 x 26 x 256 0.266 BF
88 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BF
89 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BF
90 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BF
91 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BF
92 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BF
93 conv 24 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 24 0.017 BF
94 yolo
[yolo] params: iou loss: mse, iou_norm: 0.75, cls_norm: 1.00, scale_x_y: 1.00
95 route 91
96 conv 128 1 x 1 / 1 26 x 26 x 256 -> 26 x 26 x 128 0.044 BF
97 upsample 2x 26 x 26 x 128 -> 52 x 52 x 128
98 route 97 36
99 conv 128 1 x 1 / 1 52 x 52 x 384 -> 52 x 52 x 128 0.266 BF
100 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BF
101 conv 128 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 128 0.177 BF
102 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BF
103 conv 128 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 128 0.177 BF
104 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BF
105 conv 24 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 24 0.033 BF
106 yolo
[yolo] params: iou loss: mse, iou_norm: 0.75, cls_norm: 1.00, scale_x_y: 1.00
Total BFLOPS 65.304
Allocate additional workspace_size = 52.43 MB
Loading weights from backup/yolov3-tiny_4000.weights...
seen 64
Done!
/home/imanewbie/Source/lab_serpro/darknet-AlexeyAB/darknet/data/x64/Release/data/img/0001964-88.2018.4.03.6301_180.jpg: Predicted in 52.175000 milli-seconds
I dont even grasp what is this seen 64. The images I tested again are into my defined classes so I would expect a true detection. What am I missing?
What mAP do you get?
On the end it did work. I believe I goofed some config file on my first attempt.
CUDA allocate done!
calculation mAP (mean average precision)...
detections_count = 308, unique_truth_count = 18
rank = 0 of ranks = 308
rank = 100 of ranks = 308
rank = 200 of ranks = 308
rank = 300 of ranks = 308
class_id = 0, name = rgfrente, ap = 87.50% (TP = 7, FP = 2)
class_id = 1, name = rgverso, ap = 100.00% (TP = 8, FP = 1)
class_id = 2, name = cnh, ap = 100.00% (TP = 2, FP = 0)
for conf_thresh = 0.25, precision = 0.85, recall = 0.94, F1-score = 0.89
for conf_thresh = 0.25, TP = 17, FP = 3, FN = 1, average IoU = 69.43 %
IoU threshold = 50 %, used Area-Under-Curve for each unique Recall
mean average precision ([email protected]) = 0.958333, or 95.83 %
Set -points flag:
-points 101 for MS COCO
-points 11 for PascalVOC 2007 (uncomment difficult in voc.data)
-points 0 (AUC) for ImageNet, PascalVOC 2010-2012, your custom dataset
mean_average_precision ([email protected]) = 0.958333
It is very good result!
@AlexeyAB can you tell me what BF means?
@phamngocthanhtrung
gigaFLOPS: https://en.wikipedia.org/wiki/FLOPS
@AlexeyAB thank you, at first I thought that B stands for billion and therefore means TeraFlops.
@phamngocthanhtrung
Yes,
BFLOPS = billions flops = gigaFLOPS = 1 000 000 000
@AlexeyAB Sorry my mistake, I'm from germany and here stands billion for 10^12. xD
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@AlexeyAB Sorry my mistake, I'm from germany and here stands billion for 10^12. xD