Picture of the hair color picker:

That's with the hardware renderer. I can't test with the software renderer because of #3585. Nothing unusual shows up in the log. It's all related to unimplemented friends things. Tested with latest master.
You can see how it's supposed to look in this video. https://www.youtube.com/watch?v=ZLTZIvt7lYw
Please always post a full log when opening issues, even when you don't think it's relevant. Please also add one for #3585.
I can't post one with #3585 because you lot seem to think it's a good idea to cause the emulator to crash whenever an error happens.
edit: hit the wrong button
You should still be able to use CTRL+A/CTRL+C in the console window to get the log.
Everything closes immediately when it crashes.
Then pipe your log to a file.
Nice reading comprehension. Honestly, this isn't worth the bother.
Ha. All I'm hearing is a user who feels like a group of volunteers owes you something.
I have the same issues (this and #3585 ) with the latest canary build b40c597.
Here is a log during character creation with OpenGL https://pastebin.com/LRmAf6uG
All squares for color picking are black. Skin and hair color still change in the character model , but eye color stays black.
With software mode, citra crashes as soon as it gets to the screen to start a new game/load character on the main menu. Changing to software mode past this screen immediately crashes citra.
Log with software:
https://pastebin.com/3u7MuPKj
@T0DS It would be great if you could open a new issue if the problem still exists.
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Ha. All I'm hearing is a user who feels like a group of volunteers owes you something.