Hello! When frameskip will be fixed? It helps you to speed up the game with 10 , 20 FPS.
Example of emulator with frameskip: Dolphin
Probably never?
I'm in favour of removing it entirely, it's my understanding that it's been "broken" for a long time.
Also, it's a dirty hack (by design) and the GPU probably won't be the bottleneck for a very long time.
It should only be kept if it was easy to maintain and didn't cause any problems.
I'd expect that the current (and most other!) implementation will break graphics, but also the games internal memory (due to the framebuffer readback and software rendering effects - pixel counting etc.).
I'd expect that the current (and most other!) implementation will break graphics, but also the games internal memory (due to the framebuffer readback and software rendering effects - pixel counting etc.).
(It does by the way, if I set frameskip above 0 it just displays nothing in most if not all games.)
I'm in favour of removing it entirely
Agreed, it's been broken since it's inception.
Most helpful comment
Probably never?
I'm in favour of removing it entirely, it's my understanding that it's been "broken" for a long time.
Also, it's a dirty hack (by design) and the GPU probably won't be the bottleneck for a very long time.
It should only be kept if it was easy to maintain and didn't cause any problems.
I'd expect that the current (and most other!) implementation will break graphics, but also the games internal memory (due to the framebuffer readback and software rendering effects - pixel counting etc.).