DBF suffers from similar black lines as mentioned in #2041:
They appear in the "overworld" and indoors but will disappear once the game enters combat.
Citra version cc7f115. Issue only occurs with HW renderer, but independent of enabled shader JIT.
Small update: It appears they are only a problem indoors. In the "overworld, they just do not disappear like they do in battle, but neither are there any more created.
Please test with #2218
Tested with bleeding edge build number 70 (5759a30). Issue is fixed in that build.
we can close then 馃憤
Most helpful comment
Please test with #2218