Cataclysm-dda: New "Alcatraz" Prison island can spawn too close of main land

Created on 27 May 2019  路  2Comments  路  Source: CleverRaven/Cataclysm-DDA

Describe the bug

I created a new world with the "Alcatraz" Prison start and I was expecting it to be far from main land.

Steps To Reproduce

Not sure how to force this specific map creation (if even possible).

Expected behavior

"Alcatraz" should be at least a few-several tiles from any kind of land.

Screenshots

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Versions and configuration

  • OS: Windows 10
  • Game Version: 0.D-3509-ge10d164]
  • Graphics version: Tiles
  • Mods loaded: Alternative Map Keys, Mutant NPCs
Balance Map / Mapgen

Most helpful comment

The fix here is to add a ring of lake_surface locations to the special definition (e.g. is lake surface and can only be placed on lake surface) which will ensure that padding is present when the game is attempting to place the location.

All 2 comments

The fix here is to add a ring of lake_surface locations to the special definition (e.g. is lake surface and can only be placed on lake surface) which will ensure that padding is present when the game is attempting to place the location.

[Just realises Laks + Alcatraz is a thing in this game now] :O

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